Tips & Strategy
How to Improve Reaction Time in Arcade Games
Raw reaction time is largely fixed. Nearly everything else that makes you fast is not.
Reaction / Escape
Cat Chase is a lane-switching reaction game. A dog closes in from behind while bins and puddles block the road ahead. Clean lane changes push the dog back; every clip lets it gain.
Score0
Best0
Press Start Game to play.
Cat Chase puts a dog behind you and a three-lane street in front of you. The dog is not decorative - it has a real position that moves closer when you make a mistake and drifts back when you do not. Most chase games fake this with a timer; here the pursuit distance is genuine state, which means a clean thirty seconds visibly buys you breathing room.
Obstacles - bins, puddles and parked scooters - appear in one or two of the three lanes, never all three. There is always a safe lane. The difficulty is not in finding it but in reaching it in time, because lane changes take a fixed amount of time regardless of how fast the world is moving. Early on that duration is comfortable. Later it is most of your reaction window.
Each obstacle you clear without being clipped adds to a streak. The streak multiplier applies to your distance score and is the difference between a respectable run and a good one. Clipping an obstacle does not end the run outright - it slows the cat briefly and lets the dog close in - so a single mistake is survivable and two in quick succession usually are not.
The game ends when the dog reaches the cat. That is the only fail condition, and it is always the result of an accumulation rather than a single event, which makes losing feel earned rather than arbitrary.
| Device | Controls |
|---|---|
| Desktop | Up/Down arrows or W/S to change lane, P to pause |
| Mobile & tablet | Swipe up or down, or use the on-screen lane buttons |
| Everywhere | Pause with the Pause button or the P key. Restart at any time with the Restart button. |
Advertisement
A lane change that starts late finishes late, and the cat is vulnerable during the transition. Decide as soon as the obstacle pattern is visible, not when it arrives. It is better to be in the right lane too early than to arrive halfway through the gap.
From the middle lane, any other lane is one move away. From an outside lane, the far lane is two moves - and two moves at high speed is often more time than you have. When a stretch of road is clear, drift back to the middle.
New players often give up mentally after being clipped, and then lose to the next obstacle because they stopped concentrating. The correct response to a clip is to play conservatively for five seconds - take the safest lane, ignore the streak - and let the dog drift back.
At speed you do not have time to identify three separate obstacles. Train yourself to see the gap instead. Whatever the obstacles are, the road always has exactly one or two open lanes, and the open space is the only thing you actually need to identify.
The dog's bark gets more frequent as it closes. If you play with sound on, you will register that you are in trouble slightly before you consciously look at the dog's position.
No. It slows you briefly and the dog gains ground. The run only ends when the dog actually catches you.
Keep clearing obstacles cleanly. The dog loses ground steadily while you are running without contact, and gains it each time you are clipped.
No. The generator always leaves at least one clear lane in every obstacle row, and it will not place two rows so close together that the required lane change is impossible.
Both work identically. Swipes suit players who like continuous control; the on-screen buttons are more precise at high speed.
Distance travelled, multiplied by your current streak multiplier as you travel. That is why long clean stretches are worth far more than the distance alone suggests.
Speed rises for roughly the first two minutes and then holds near its ceiling. Beyond that point the challenge comes from sustaining concentration rather than from new difficulty.
Tips & Strategy
Raw reaction time is largely fixed. Nearly everything else that makes you fast is not.
Beginner Guides
Which games here test reaction, what that actually means, and what to play instead if it is not for you.
Tips & Strategy
Stop identifying obstacles and start identifying the empty space. It is faster and it always works.